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Lessons Learned From Four Computing Education Crowdsourcing Systems.

Nea PirttinenPaul DennyArto HellasJuho Leinonen
Published in: IEEE Access (2023)
Keyphrases
  • lessons learned
  • computing education
  • case study
  • future directions
  • participatory design
  • grounded theory
  • preliminary analysis
  • machine learning
  • learning systems