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Using a game controller for text entry to address abilities and disabilities specific to persons with neuromuscular diseases.
Torsten Felzer
Stephan Rinderknecht
Published in:
ASSETS (2011)
Keyphrases
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text entry
mobile phone
error rate
virtual world
text input
computer games
closed loop
image processing
mobile devices
control system
vision system
test collection
game theory
video games
learning scenarios
eye typing