Comparing software product lines and Clone and Own for game software engineering under two paradigms: Model-driven development and code-driven development.
Jorge ChuecaJose Ignacio TrasobaresÁfrica DomingoLorena ArcegaCarlos CetinaJaime FontPublished in: J. Syst. Softw. (2023)
Keyphrases
- software engineering
- model driven development
- software product line
- software development
- product line
- software design
- model driven architecture
- development process
- software systems
- reverse engineering
- object oriented
- model driven
- adult literacy
- software architecture
- learning methodologies
- software projects
- artificial intelligence
- design principles
- design patterns
- software reuse
- life cycle
- software development process
- knowledge management
- software quality
- requirements engineering
- online learning
- data driven
- case study
- databases