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State of the Art Report on Real-time Rendering with Hardware Tessellation.

Henry SchäferMatthias NießnerBenjamin KeinertMarc StammingerCharles T. Loop
Published in: Eurographics (State of the Art Reports) (2014)
Keyphrases
  • real time rendering
  • computer graphics
  • real time
  • gpu implementation
  • image based rendering
  • image synthesis
  • frame rate
  • machine learning
  • high accuracy
  • high speed
  • structure from motion
  • feature tracking