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State of the Art Report on Real-time Rendering with Hardware Tessellation.
Henry Schäfer
Matthias Nießner
Benjamin Keinert
Marc Stamminger
Charles T. Loop
Published in:
Eurographics (State of the Art Reports) (2014)
Keyphrases
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real time rendering
computer graphics
real time
gpu implementation
image based rendering
image synthesis
frame rate
machine learning
high accuracy
high speed
structure from motion
feature tracking