Implementation of BEE: a real-time large-scale hardware emulation engine.
Chen ChangKimmo KuusilinnaBrian C. RichardsRobert W. BrodersenPublished in: FPGA (2003)
Keyphrases
- real time
- dedicated hardware
- low cost
- vlsi architecture
- fpga technology
- graphics cards
- fpga hardware
- standard pc
- hardware implementation
- graphics hardware
- graphics processing units
- digital signal processor
- vlsi implementation
- video rate
- hardware architecture
- high level language
- smart camera
- software implementation
- activity monitoring
- control system
- evolutionary algorithm
- circuit design
- control unit
- gpu implementation
- low latency
- real time systems
- computer architecture
- swarm intelligence
- monitoring system
- hardware architectures
- real time embedded
- image processing
- genetic algorithm