Bas-Relief Generation and Shape Editing through Gradient-Based Mesh Deformation.
Yu-Wei ZhangYi-Qi ZhouXue-Lin LiHui LiuLi-Li ZhangPublished in: IEEE Trans. Vis. Comput. Graph. (2015)
Keyphrases
- surface meshes
- d mesh
- deformable surface
- finite element method
- triangular mesh
- shape variations
- shape descriptors
- triangle mesh
- shape model
- shape deformation
- object shape
- free form deformation
- implicit surfaces
- deformable objects
- material properties
- deformable mesh
- physics based deformable
- visual hull
- shape representation
- image registration
- deformable models
- deformation model
- object based video
- deformable shapes
- statistical shape
- point cloud
- d objects
- coarse to fine strategy
- shape deformations
- high curvature
- statistical shape model
- hybrid algorithm
- shape features
- volumetric data
- object surface