Use of Shader Technology for Realistic Presentation of Train Prototypes in Virtual Reality.
Giuseppe Di GironimoS. PapaPublished in: Eurographics Italian Chapter Conference (2006)
Keyphrases
- virtual reality
- virtual reality technology
- virtual environment
- high speed railway
- virtual reality environments
- computer graphics
- three dimensional
- augmented reality
- virtual world
- computer animation
- photorealistic
- virtual humans
- visual data mining
- multimedia
- virtual museum
- real time
- interactive virtual
- multi sensory
- data mining
- computer interface
- collaborative virtual environments
- force feedback
- computer vision
- virtual training
- virtual space