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Proficiency evaluation of three Japanese Input Methods using an eye-controlled communication device for users with disabilities.

Shinji KotaniHiromi WatanabeTetsu KomasakiTsutomu TanzawaKazuhiro OhgiTakahide Kenmotsu
Published in: SMC (2011)
Keyphrases
  • significant improvement
  • machine learning methods
  • evaluation criteria
  • user interface
  • end users
  • evaluation methods
  • learning algorithm
  • preprocessing
  • recommender systems
  • social media
  • mobile phone