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Relationship Design for Socially Desirable Behavior in Static Games.

Shenghui ChenYigit E. BayizDavid Fridovich-KeilYue YuUfuk Topcu
Published in: CoRR (2022)
Keyphrases
  • design process
  • building blocks
  • engineering design
  • decision making
  • case study
  • design decisions
  • design space
  • real time
  • genetic algorithm
  • multi agent
  • computer games
  • design tools
  • learning games