G3D: A gaming action dataset and real time action recognition evaluation framework.
Victoria BloomDimitrios MakrisVasileios ArgyriouPublished in: CVPR Workshops (2012)
Keyphrases
- human actions
- action recognition
- evaluation framework
- motion recognition
- action classification
- recognizing actions
- recognizing human actions
- space time interest points
- recognition of human actions
- depth cameras
- evaluation process
- bag of words
- activity recognition
- view invariant
- evaluation methodology
- human activities
- computer vision
- action primitives
- human pose
- evaluation measures
- semantic annotation
- spatio temporal
- video dataset
- action detection
- human motion
- space time
- action recognition in videos
- video sequences
- motion history images
- visual features