Game-Based Channel Selection for UAV Services in Mobile Edge Computing.
Ying ChenH. XingS. ChenNing ZhangXin ChenJiwei HuangPublished in: Secur. Commun. Networks (2022)
Keyphrases
- location aware
- mobile learning
- mobile environments
- mobile applications
- mobile commerce
- mobile networks
- mobile services
- context aware
- mobile devices
- wireless broadcast
- value added services
- mobile peer to peer
- mobile technologies
- computing environments
- wimax network
- health monitoring systems
- internet services
- mobile phone
- multimedia services
- pervasive computing
- communication technologies
- information services
- context aware services
- mobile computing
- multi channel
- mobile users
- path planning
- end users
- service management
- smart phones
- service providers
- service discovery
- communication channels
- edge information
- service oriented
- mobile terminals
- middleware architecture
- mobile payment
- context aware systems
- mobile clients
- wireless systems
- learning process
- ubiquitous computing
- web services
- m learning
- service composition
- edge detection
- wireless technologies
- unmanned aerial vehicles
- wifi
- learning activities
- game based learning