Towards Scalable Gamified Assessment in Support of Collaborative Problem-Solving Competency Development in Online and Blended Learning.
Yigal RosenKristin StoefflerMichael YudelsonVanessa R. SimmeringPublished in: L@S (2020)
Keyphrases
- collaborative problem solving
- blended learning
- online learning
- e learning
- computer supported
- curriculum design
- case study
- blended learning environment
- learning strategies
- higher education
- distance learning
- collaborative activities
- curriculum development
- distance education
- computer mediated
- group members
- learning management systems
- collaborative learning
- online discussion
- mobile technologies
- design theory
- learning styles
- hybrid learning
- technology enhanced learning
- learning systems
- technology mediated
- face to face instruction