Creating a 3D Game-Based Learning System in a Virtual World for Low-Achieving Students in Mathematics.
Indy Y. T. HsiaoStephen J. H. YangTzi-Li ChangYu-Heng WeiYu-Ju LanPublished in: ICALT (2016)
Keyphrases
- virtual world
- game based learning
- virtual learning environments
- virtual environment
- social context
- virtual reality
- physical world
- multi user
- science learning
- middle school students
- grade students
- virtual communities
- computer programming
- mixed reality
- electrical engineering
- computer assisted instruction
- immersive environments
- middle school mathematics
- student learning
- virtual agents
- learning activities
- multimedia courseware
- high school students
- college students
- collaborative learning
- virtual objects
- mathematics education
- programming course
- intelligent tutoring systems
- augmented reality
- learning styles
- computer science
- learning environment