A Case Study: Online Game Testing Using Massive Virtual Player.
Yeonjun ChoiHangkee KimChangjoon ParkSeongil JinPublished in: FGIT-CA/CES3 (2011)
Keyphrases
- online game
- multi player
- educational games
- online gaming
- role playing game
- game based learning
- virtual communities
- computer games
- game play
- virtual world
- case study
- online communities
- data analysis
- augmented reality
- machine learning
- online learning
- user interface
- virtual reality
- test cases
- game playing
- virtual environment
- wireless sensor networks
- e learning