A contextual game-based learning approach to improving students' inquiry-based learning performance in social studies courses.
Gwo-Jen HwangLi-Yu ChiuChih-Hung ChenPublished in: Comput. Educ. (2015)
Keyphrases
- game based learning
- inquiry based learning
- learning environment
- learning activities
- hong kong
- learning outcomes
- e learning
- mobile learning
- higher education
- learning processes
- grade students
- learning process
- game design
- educational games
- distance education
- computer assisted instruction
- learning objects
- virtual world
- video games
- online course
- game play
- digital games
- programming course
- mobile devices
- learning experience
- learning management systems
- technology enhanced learning
- serious games
- learning scenarios
- university students
- middle school
- computer assisted
- multimedia