A sparse octree gravitational N-body code that runs entirely on the GPU processor.
Jeroen BédorfEvghenii GaburovSimon Portegies ZwartPublished in: J. Comput. Phys. (2012)
Keyphrases
- parallel processing
- processor core
- industry standard
- data structure
- graphics processing units
- ray casting
- implicit surfaces
- high speed
- source code
- real time
- operating system
- human body
- computation intensive
- parallel architectures
- gpu implementation
- error detection
- graphics hardware
- intel xeon
- address space
- high dimensional
- sparse data
- sparse representation
- hierarchical representation
- d objects
- computer architecture
- graphics processors
- multiprocessor systems
- parallel implementation
- open source
- parallel processors
- volume data
- parallel computing
- body parts
- general purpose
- single instruction multiple data