The Classification of Game Elements for Manufacturing.
Makenzie KeepersIsabelle NesbitThorsten WuestPublished in: APMS (2) (2022)
Keyphrases
- pattern recognition
- classification accuracy
- classification scheme
- feature extraction
- automatic classification
- training set
- feature vectors
- supervised learning
- image classification
- support vector
- manufacturing systems
- machine learning
- video games
- model selection
- unsupervised learning
- text classification
- benchmark datasets
- svm classifier
- classification rules
- computer games
- pattern classification
- classification models
- preprocessing
- decision trees