Constraint-Based Real-Time Full-Body Motion-Capture Using Inertial Measurement Units.
Tsubasa MaruyamaMitsunori TadaAkira SawatomeYui EndoPublished in: SMC (2018)
Keyphrases
- motion capture
- human body
- markerless
- real time
- human motion
- body movements
- human figure
- body parts
- human motion capture
- computer animation
- computer graphics
- pose estimation
- markerless motion capture
- human computer interaction
- multi view
- human movement
- non rigid structure from motion
- dynamic model
- machine learning
- articulated body
- motion tracking
- body pose
- human pose
- motion sequences
- humanoid robot
- moving objects
- video sequences
- three dimensional
- computer vision
- microsoft kinect
- artificial intelligence