Keep the Ball Rolling: Designing Game-Based Tangible VR for Spatial Penetrative Thinking Ability.
Jack Shen-Kuen ChangAlison DoucetteGeorgina YeboahTimothy N. WelshMichael NitscheAli MazalekPublished in: Conference on Designing Interactive Systems (2019)
Keyphrases
- virtual reality
- augmented reality
- spatio temporal
- spatial information
- spatial data
- spatial and temporal
- tangible user interface
- virtual environment
- spatial distribution
- space time
- virtual world
- human computer interaction
- geographic information systems
- spatial temporal
- spatial correlation
- spatial constraints
- spatial features
- spatial patterns
- haptic device
- learning process