Designing for physical-digital correspondence in tangible learning environments.
Sara PriceTaciana Pontual FalcãoPublished in: IDC (2009)
Keyphrases
- learning environment
- digital technologies
- physical objects
- digital curves
- tangible interaction
- learning process
- interaction design
- learning activities
- augmented reality
- learning outcomes
- neural network
- learning processes
- collaborative inquiry learning
- learning spaces
- physical world
- feature matching
- online learning
- case study
- e learning