A game system for remote rehabilitation of cerebral palsy patients.
Alexandros PapangelisGiannis MouchakisAngela Boisselle TexasDimitrios I. KosmopoulosVangelis KarkaletsisFillia MakedonPublished in: PETRA (2012)
Keyphrases
- spinal cord injury
- medical practice
- game theory
- real time
- activities of daily living
- game theoretic
- video games
- game play
- game playing
- normal subjects
- computer games
- nash equilibrium
- game design
- human brain
- human computer interaction
- game development
- educational games
- virtual world
- perfect information
- brain imaging
- continuous monitoring
- imperfect information
- neurological disorders
- medical doctors
- information processing
- learning experience
- digital games
- clinical trials
- clinical data
- serious games