Mean-Field-Type Game-Based Computation Offloading in Multi-Access Edge Computing Networks.
Reginald A. BanezHamidou TembineLixin LiChungang YangLingyang SongZhu HanH. Vincent PoorPublished in: IEEE Trans. Wirel. Commun. (2020)
Keyphrases
- efficiently computing
- efficient computation
- markov random field
- complex networks
- edge information
- digital educational games
- statistical mechanics
- network design
- higher order
- network analysis
- social networks
- markov networks
- community structure
- edge detection
- game based learning
- multiple types
- mobile devices
- digital libraries