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Scene Depth Reconstruction on the GPU: A Post Processing Technique for Layered Fog.
Tianshu Zhou
Jim X. Chen
Peter Smith
Published in:
HCI (14) (2007)
Keyphrases
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post processing
scene depth
preprocessing
structure from motion
real time
light field
image reconstruction
three dimensional
high resolution
motion blur
post processed
reconstruction method
human experts
focal length
depth map
single image
stereo matching
signal reconstruction
learning algorithm