A Novel Teaching Strategy Through Adaptive Learning Activities for Computer Programming.
Christos TroussasAkrivi KrouskaCleo SgouropoulouPublished in: IEEE Trans. Educ. (2021)
Keyphrases
- computer programming
- learning activities
- learning process
- learning processes
- learning environment
- mobile learning
- teaching strategies
- learning platform
- learning objects
- e learning
- computer programs
- mobile devices
- learning design
- programming course
- learning scenarios
- learning content
- promote learning
- activity theory
- learning experience
- computer science
- learning systems
- instructional strategies
- learning objectives
- learning algorithm
- inquiry based learning