Real-time implementation and performance optimization of 3D sound localization on GPUs.
Yun LiangZheng CuiShengkui ZhaoKyle RupnowYihao ZhangDouglas L. JonesDeming ChenPublished in: DATE (2012)
Keyphrases
- real time
- graphics processing units
- general purpose
- graphics cards
- efficient implementation
- graphics hardware
- vision system
- neural network
- global optimization
- optimization process
- fpga hardware
- parallel processing
- optimization problems
- data sets
- constrained optimization
- parallel implementation
- object localization
- parallel architectures
- gpu implementation
- evolutionary algorithm