Real Time, Accurate, Multi-Featured Rendering of Bump Mapped Surfaces.
Marco TariniPaolo CignoniClaudio RocchiniRoberto ScopignoPublished in: Comput. Graph. Forum (2000)
Keyphrases
- real time
- high fidelity
- high quality
- real time rendering
- graphics hardware
- highly accurate
- motion parallax
- high accuracy
- low cost
- range data
- free form
- vision system
- control system
- implicit surfaces
- surface reconstruction
- frame rate
- computer graphics
- computationally efficient
- image based rendering
- high speed
- three dimensional