Mobility-aware Multi-Access Edge Computing for Multiplayer Augmented and Virtual Reality Gaming.
Ramesh SinghRadhika SukapuramSuchetana ChakrabortyPublished in: NCA (2022)
Keyphrases
- virtual reality
- virtual environment
- serious games
- computer games
- educational games
- virtual world
- augmented reality
- game play
- computer graphics
- photorealistic
- computer animation
- video games
- multi sensory
- role playing game
- virtual museum
- interactive virtual
- three dimensional
- edge detection
- virtual laboratory
- virtual space
- mobile games
- wireless sensor networks
- virtual reality technology
- force feedback
- mobile users
- visual data mining
- virtual training
- computer interface
- multi agent
- computer vision
- computer generated forces