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Reality cues-based interaction using whole-body awareness.

Anderson MacielLuciana Porcher NedelVitor A. M. JorgeJuan M. T. IbiapinaLuis F. M. S. Silva
Published in: SAC (2010)
Keyphrases
  • high level
  • human computer interaction
  • user interaction
  • website
  • prior knowledge
  • database
  • real world
  • computer vision
  • multimedia
  • three dimensional
  • mobile devices
  • human interaction
  • interaction patterns
  • multi touch