Assessing the Experience of Immersion in Electronic Games.
Arthur Silva BastosRenata Faria GomesClemilson Costa dos SantosJosé Gilvan Rodrigues MaiaPublished in: SVR (2017)
Keyphrases
- game players
- video games
- virtual reality
- game development
- digital games
- game theoretic
- user experience
- game theory
- virtual world
- computer games
- nash equilibrium
- educational games
- virtual environment
- game play
- game playing
- design automation
- decision making
- learning agents
- general game playing
- electronic markets
- serious games
- reinforcement learning
- case study