Exploring Parallel Game Architectures with Tardiness Policy.
Marcelo ZamithLuis ValenteBruno FeijóMark JoselliEsteban CluaPublished in: SBGames (2015)
Keyphrases
- game playing
- alpha beta search
- parallel architectures
- computer games
- scheduling problem
- single machine
- game theory
- multi core processors
- optimal policy
- shared memory
- game play
- parallel machines
- video games
- nash equilibria
- massively parallel
- imperfect information
- parallel computers
- virtual world
- game based learning
- serious games
- nash equilibrium
- action selection
- parallel implementation
- game design
- processing times
- minimize total
- interconnection networks
- parallel processing