What went wrong: a taxonomy of video game bugs.
Chris LewisJim WhiteheadNoah Wardrip-FruinPublished in: FDG (2010)
Keyphrases
- video games
- learning experience
- game play
- educational games
- computer games
- source code
- game design
- game based learning
- game playing
- learning tools
- software systems
- machine learning
- test cases
- learning process
- middle school
- game development
- quest atlantis
- serious games
- statistically significant
- user interface
- mobile devices