Designing Story-Centric Games for Player Emotion: A Theoretical Perspective.
Jason Matthew HarleyJonathan P. RoweJames C. LesterClaude FrassonPublished in: INT/SBG@AIIDE (2015)
Keyphrases
- game play
- repeated games
- imperfect information
- pure nash equilibria
- boolean games
- two player games
- computer games
- multi player
- board game
- game theory
- game players
- story telling
- cognitive scientists
- game playing
- viewpoint
- video games
- human players
- role playing game
- game theoretic
- game mechanics
- theoretical analysis
- adventure game
- card game
- interactive narrative
- computer poker
- nash equilibria
- monte carlo
- decision making
- digital games
- general game playing
- interactive storytelling
- emotion recognition
- online game
- user centric
- educational games
- nash equilibrium
- learning processes
- incomplete information
- e learning