Comparative Efficacy of 2D and 3D Virtual Reality Games in American Sign Language Learning.
Jindi WangIoannis P. IvrissimtzisZhaoxing LiLei ShiPublished in: VR Workshops (2024)
Keyphrases
- virtual reality
- language learning
- language skills
- learning games
- virtual environment
- augmented reality
- computer graphics
- three dimensional
- virtual world
- mobile learning
- foreign language
- united states
- computer assisted language learning
- language acquisition
- english language
- virtual reality technology
- computer games
- video games
- mobile language learning
- game development
- language learners
- native speakers
- game playing
- virtual humans
- computer vision
- virtual space
- game design
- vocabulary learning
- game play
- serious games
- virtual museum
- educational games
- interactive virtual
- website