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An Optimized Sub-texture Mapping Technique for an Arbitrary Texture Considering Topology Relations.
Sangyong Lee
Cheonshik Kim
Seongah Chin
Published in:
NPC (2012)
Keyphrases
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texture mapping
image based rendering
computer graphics
photorealistic
d objects
d mesh
texture map
human faces
view dependent
depth information
computer vision
geometric properties
image synthesis
image acquisition
view synthesis
range images
virtual reality
virtual environment
face recognition