Electroencephalography-based recognition of six basic emotions in virtual reality environments.
Jialan XieYutong LuoShiyuan WangGuangyuan LiuPublished in: Biomed. Signal Process. Control. (2024)
Keyphrases
- virtual reality environments
- recognition rate
- recognition accuracy
- object recognition
- recognition algorithm
- pattern recognition
- feature extraction
- real time
- machine learning
- action recognition
- virtual reality
- visual recognition
- activity recognition
- affect recognition
- recognition process
- cognitive processes
- hand gestures
- gesture recognition
- human activities
- face recognition
- three dimensional
- neural network