Rendering of forest scenery using 3D textures.
Norishige ChibaKazunobu MuraokaAkio DoiJunya HosokawaPublished in: Comput. Animat. Virtual Worlds (1997)
Keyphrases
- photorealistic
- texture synthesis
- computer graphics
- texture images
- high quality
- ray tracing
- image synthesis
- high fidelity
- texture features
- geometric models
- volume rendering
- view dependent
- texture descriptors
- image based rendering
- texture recognition
- texture mapping
- rendered images
- real time rendering
- unsupervised texture segmentation
- ambient occlusion
- image texture
- d scene
- textured surfaces
- image based modeling
- image warping
- real time
- multiscale
- three dimensional