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Two-Person Graph Convolutional Network for Skeleton-Based Human Interaction Recognition.
Zhengcen Li
Yueran Li
Linlin Tang
Tong Zhang
Jingyong Su
Published in:
IEEE Trans. Circuits Syst. Video Technol. (2023)
Keyphrases
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human interaction
convolutional network
convolutional neural networks
human computer interaction
human interactions
object recognition
feature extractor
feature extraction
human activities
action recognition
computer vision
edge detection
recognition scheme
natural interaction