Automated Detection of Mentors and Players in an Educational Game.
Fazel KeshtkarBrent MorganArthur C. GraesserPublished in: EDM (2012)
Keyphrases
- automated detection
- educational games
- game play
- online game
- multi player
- video games
- automated analysis
- computer games
- game design
- learning tools
- game based learning
- lung cancer
- educational tools
- ultrasonic images
- serious games
- online communities
- user centered
- user interface design
- children learn
- foreign language
- game playing
- learning experience
- teachable agent
- dermoscopy images