Determining visitor engagement through augmented reality at science festivals: An experience economy perspective.
M. Claudia tom DieckTimothy Hyungsoo JungPhilipp A. RauschnabelPublished in: Comput. Hum. Behav. (2018)
Keyphrases
- augmented reality
- virtual objects
- mixed reality
- virtual reality
- website
- human computer interaction
- markerless
- mobile augmented reality
- multi user
- head mounted display
- real scenes
- artificial intelligence
- learning environment
- live video
- camera tracking
- molecular structures
- real objects
- three dimensional
- learning games
- computer vision
- computer generated images
- fiducial markers
- real time
- tangible interaction
- promising experimental results demonstrate