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Playing With Feelings: Video Games and Affect. Anable, Aubrey. Minneapolis, MN: University of Minnesota Press, 2018. 200 pp. (ISBN 978-1-5179-0025-0).
Emily Flynn-Jones
Published in:
J. Assoc. Inf. Sci. Technol. (2019)
Keyphrases
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video games
game playing
computer games
game players
game play
learning experience
educational games
game design
role playing game
playing games
commercial games
serious games
game based learning
learning tools
data mining
online game
attitudes toward
social interaction
case study