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Multilevel Cloth Simulation using GPU Surface Sampling.
Nikolas Schmitt
Martin Knuth
Jan Bender
Arjan Kuijper
Published in:
VRIPHYS (2013)
Keyphrases
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real time
three dimensional
numerical simulations
computer graphics
monte carlo
simulation model
parallel implementation
implicit surfaces
irregularly spaced
d objects
vector field
range data
surface reconstruction
parallel computing
object surface
simulation models