Assisted Feature Engineering and Feature Learning to Build Knowledge-based Agents for Arcade Games.
Bastian AndelefskiStefan SchifferPublished in: ICAART (2) (2017)
Keyphrases
- feature engineering
- learning agents
- minority game
- reinforcement learning
- learning process
- multiagent learning
- learning algorithm
- prior knowledge
- digital games
- pattern recognition
- stochastic games
- text classification
- nash equilibria
- game playing
- autonomous agents
- supervised learning
- software engineering
- case based reasoning
- image processing
- e learning