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Gaming as a training tool to train cognitive skills in Emergency Care: how effective is it?
Mary Dankbaar
Maartje Bakhuys Roozeboom
Esther Oprins
Frans Rutten
Jan van Saase
Jeroen J. G. van Merriënboer
Stephanie Schuit
Published in:
GFHEU (2014)
Keyphrases
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cognitive skills
supervised learning
online learning
medical care
health care
computer games