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Gaming as a training tool to train cognitive skills in Emergency Care: how effective is it?

Mary DankbaarMaartje Bakhuys RoozeboomEsther OprinsFrans RuttenJan van SaaseJeroen J. G. van MerriënboerStephanie Schuit
Published in: GFHEU (2014)
Keyphrases
  • cognitive skills
  • supervised learning
  • online learning
  • medical care
  • health care
  • computer games