Designing interaction in virtual worlds through a passive haptic peripheral.
Jean-Rémy ChardonnetJean-Claude LéonPublished in: RO-MAN (2012)
Keyphrases
- virtual world
- virtual environment
- virtual reality
- haptic feedback
- haptic interaction
- physical world
- face to face interactions
- virtual objects
- virtual space
- interaction model
- multi user
- mixed reality
- virtual humans
- haptic device
- virtual learning environments
- direct manipulation
- user interaction
- virtual communities
- human computer interaction
- interface design
- game based learning
- augmented reality
- force feedback
- computer graphics
- online learning