SpikeGS: 3D Gaussian Splatting from Spike Streams with High-Speed Camera Motion.
Jiyuan ZhangKang ChenShiyan ChenYajing ZhengTie-Jun HuangZhaofei YuPublished in: CoRR (2024)
Keyphrases
- camera motion
- high speed
- real time
- image sequences
- epipolar geometry
- motion parameters
- optical flow
- bundle adjustment
- scene structure
- moving camera
- video sequences
- camera motion estimation
- moving objects
- structure from motion
- ego motion
- low power
- feature points
- image motion
- static scenes
- motion blur
- maximum likelihood
- image based rendering
- frame rate
- video stabilization
- gaussian mixture model
- camera moves
- global motion
- object motion
- multi view
- image processing