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Toolset to explore visual motion designs in a video game.

David MilamMagy Seif El-NasrLyn BartramMatt LockyerChao FengPerry Tan
Published in: CHI Extended Abstracts (2012)
Keyphrases
  • video games
  • visual motion
  • learning experience
  • game play
  • image sequences
  • optical flow
  • computer games
  • visual attention
  • feature tracking
  • feed forward
  • ego motion
  • multimedia
  • image classification