The relationship among gameplay self-efficacy, competition anxiety, and the performance of eSports players.
Chih-Mei WangJon-Chao HongJian-Hong YeJhen-Ni YePublished in: Entertain. Comput. (2022)
Keyphrases
- game play
- video games
- learning experience
- computer games
- game design
- serious games
- educational games
- game playing
- learning outcomes
- intrinsic motivation
- game mechanics
- learning processes
- multi player
- user experience
- game based learning
- game players
- game engine
- game ai
- statistically significant
- data model
- reinforcement learning