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A Proxy Method for Real-Time 3-DOF Haptic Rendering of Streaming Point Cloud Data.
Fredrik Ryden
Howard Jay Chizeck
Published in:
IEEE Trans. Haptics (2013)
Keyphrases
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real time
significant improvement
high accuracy
d scene
objective function
computational complexity
pairwise
detection method
support vector machine
graphics hardware
high fidelity
closed form
segmentation method
missing data
control system
image processing
computer vision