RAGE Architecture for Reusable Serious Gaming Technology Components.
Wim van der VegtWim WesteraEnkhbold NyamsurenAtanas GeorgievIván Martínez-OrtizPublished in: Int. J. Comput. Games Technol. (2016)
Keyphrases
- software components
- core components
- commercial off the shelf
- key technologies
- real time
- virtual environment
- enterprise systems
- cost effective
- reusable components
- building blocks
- computer games
- management system
- personal computer
- rapid development
- data flow
- complex event processing
- seamless integration
- content management
- technology advances
- process management
- software architecture
- software systems
- data processing
- distributed systems
- learning environment
- web services
- neural network