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Texture Mapping on Irregular Topology Surface.
Jin Jin Zheng
Jian J. Zhang
Published in:
IV (2002)
Keyphrases
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texture mapping
d objects
computer graphics
d mesh
texture map
image based rendering
photorealistic
human faces
motion parallax
tangent plane
hole filling
object recognition
three dimensional
viewpoint
range data
d scene
pose estimation
high quality
image processing